﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MaxLib;

namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {
            RunExample1();

            Console.ReadLine();
        }

        public static void RunExample1()
        {
            // Create a list of skilled peoples or skilled basket weavers.

            // Create a list of Skills, or BasketWeavings.

            // for each person in list, have them learn some skills

            // for each person in list, do something with the skill (register it).

            
        }

        public static void RunExample2()
        {
            Unit mainCharacter = new MainCharacter();

            mainCharacter.AddClass(new Soldier());
            mainCharacter.AddClass(new Mage());

            Unit playerTwo = new MainCharacter();

            playerTwo.AddClass(new Mage());
        }
    }
}
